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Community Forum

Active discussions on implementing OOTII products in your projects

General Discussion

1,247 topics 8,392 posts

General questions and discussions about OOTII products

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Animation System

342 topics 2,156 posts

Specific discussions about the Animation System

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Camera Controller

289 topics 1,834 posts

Questions and tips for the Camera Controller

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Combat Mechanics

315 topics 2,103 posts

Combat system implementation and optimization

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Showcase & Projects

187 topics 1,299 posts

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Bug Reports

156 topics 812 posts

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Frequently Asked Questions

How do I install OOTII plugins?

Download the package, then in Unity go to Assets → Import Package → Custom Package. Select the OOTII file and click "Import". All files will be added to your project. Refer to the documentation for detailed setup instructions.

What Unity versions are supported?

OOTII products are compatible with Unity 2020.3 LTS and all newer versions including 2021, 2022, and 2023. We recommend keeping your Unity version up-to-date for best performance and compatibility.

Can I use OOTII on mobile platforms?

Yes! All OOTII products are fully optimized for mobile platforms including iOS and Android. We've designed them to work efficiently even on lower-end devices while maintaining high quality.

Are there licensing restrictions?

OOTII products are licensed per seat per user. You can use purchased products in any number of projects, but each developer on your team will need their own license. Check our license agreement for details.

How often are updates released?

We release regular updates with bug fixes, performance improvements, and new features. Major updates typically come quarterly, with smaller patches released as needed. All updates are free for existing users.

Can I extend or customize OOTII systems?

Absolutely! All OOTII products are designed to be highly customizable. You can extend classes, override methods, and add your own functionality. The source code is well-commented to help with modifications.

Is there a money-back guarantee?

Yes! If you're not satisfied with any OOTII product within 30 days of purchase, we offer a full refund. No questions asked. We're confident you'll love our products!

How can I get technical support?

You can reach our support team through the community forum, direct email, or our support portal. Most questions receive a response within 24 hours. Priority support is available for enterprise customers.

Do you offer team discounts?

Yes! We offer discounted pricing for teams and studios. The more licenses you need, the better the discount. Contact our sales team for a custom quote tailored to your team size.

Can I use OOTII in commercial projects?

Yes! OOTII products can be used in any commercial or non-commercial project. There are no hidden fees or royalties. Once you purchase a license, you own it and can use it freely.

Common Issues & Solutions

Animation not playing

  • Ensure the animator component is properly initialized
  • Check that animation clips are assigned to states
  • Verify the state machine transitions are correct
  • Check the controller's PlayState() is being called

Camera clipping through geometry

  • Enable collision detection in camera settings
  • Ensure collision layers are properly configured
  • Check that geometry has colliders assigned
  • Adjust the collision distance parameter

Hitbox not detecting collisions

  • Verify hitbox is enabled on the GameObject
  • Check that targets have colliders
  • Ensure hitbox layer mask includes target layers
  • Review the OnHit event handler code

Performance issues

  • Profile using Unity Profiler to identify bottlenecks
  • Reduce animation update rates if needed
  • Enable object pooling for frequently created objects
  • Check for memory leaks in event handlers

Still Need Help?

Our dedicated support team is here to help you succeed with OOTII